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Warhammer 40,000: The Rules

Warhammer 40,000: The Rules

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    Games Workshop
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    Estimated Arrival: Between Oct 05 and Oct 07. *ETA to USA Only

    Across the war-torn battlefields of the 41st Millennium, the Imperium of Mankind battles to survive in a galaxy rent asunder by the hellish Great Rift. The God-Emperor's armies fight on countless far-flung worlds against heretics, aliens, and daemons. As the fleets of the Indomitus Crusade rush to relieve thousands of battle-riven planets, unspeakable alien horrors from beyond the borders of the galaxy prey upon the fractured Imperium.

    There is no peace among the stars, for in the grim darkness of the far future, there is only war.

    Head into battle with this compact and convenient small-format version of the Warhammer 40,000 Core Rules. Measuring just 165mm x 213mm, it features all the essential information you need to play the game, omitting the background and lore that makes up much of the larger Warhammer 40,000 Core Book.

    Presented in hardback format with a black ribbon page marker, this 64-page book contains:
    - Introduction
    - Core Concepts
    - Unit Coherency
    - Engagement Range
    - The Battle Round
    - Command Phase
    - Movement Phase
    - Transports
    - Shooting Phase
    - Weapon Abilities
    - Charge Phase
    - Fight Phase
    - Datasheets
    Provides a detailed explanation of the various sections on a datasheet
    - Deployment Abilities
    - Stratagems
    Lists all 11 of the updated and new Core Stratagems for this edition of Warhammer 40,000
    - Strategic Reserves
    - Terrain Features
    - Aircraft
    - Mustering Your Army
    Provides a simple six-step process for building a Warhammer 40,000 army
    - Missions
    Covers the process of playing a game of Warhammer 40,000 and includes the Only War mission to play through. This section also includes a mission map and the suggested battlefield sizes, depending on the size of the game
    - Core Rules Index

    These basic rules are used for games of all sizes and styles, making this book the perfect reference for your games.

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